Videogames
These projects represent the finest work I have produced in the fields of video games and interactive experiences. Each project was conceived with the dual purpose of investigating state of the art techniques and technologies and of developing original, compelling concepts. My approach combined technical experimentation, working with advanced tools, pipelines, and engines, with thoughtful design, ensuring that each piece delivered both robust functionality and engaging user experiences. All projects were developed using industry-standard game engines, primarily Unreal Engine and Unity, allowing me to leverage real-time rendering, animation systems, and cross-platform deployment capabilities to realize ambitious creative and technical goals.
Interactive VR MIDI Experience
This project is an experimental VR experience created to bridge the worlds of animation and music into a uniquely interactive space. Controlled using a physical MIDI keyboard, the game transforms real-time musical input into visual and environmental responses within virtual reality. Built entirely in Unreal Engine using visual scripting (Blueprints) and custom 3D animations, it explores novel ways of blending musical expression with immersive gameplay.
Along with the VR MIDI experience. In this reel I showcase other two interesting projects:
Retro 2D Shooter
Developed in Unity, this project is a classic-style 2D shooter inspired by nostalgic arcade games. It focuses on core 2D game mechanics, tight responsive controls, and arcade aesthetic principles, serving as a solid demonstration of fundamental game design, collision logic, and sprite-based interaction.
Virtual Art Installation: The Subjectivity of Art
Created in Unreal Engine, this interactive museum-style installation explores how personal perception shapes artistic meaning. Visitors can freely navigate a dynamic virtual gallery where space and visual elements interact with the viewer's presence, offering an atmospheric and contemplative exploration of the subjectivity inherent in art.
Interactive AI Avatar for Corporate Events
Designed for a corporate event hosted by a specialized laboratory, this project features a real-time 3D AI robot built in Unreal Engine. Serving as an interactive digital host, the avatar communicated directly with attendees, answering questions about the event agenda, venue details, and the hosting laboratory's research in an engaging, high-tech format.